Client
Fetch Rewards
Fetch Rewards
2024
We developed a fully animated visual system for FETCH Rewards, from concept to final delivery we blending storytelling, graphic design and character creation.
The result? A cast of expressive, charismatic Pointlings that are unique and true to the brand’s identity, Animations that that works in any device. These characters, with their playful personalities, bring the app to life and resonate with users on an emotional level.
Collaborating closely with the client over two consecutive years, we ensured that every stage aligned with evolving communication goals. This partnership allowed us to craft a product that not only met the needs of each new feature but also maintained a high standard of quality while keeping the experience engaging and fun.
Erin Fuller – Creative Director at Fetch
Develop original, empathetic characters aligned with the brand’s values, ensuring they resonate with the audience.
Build a robust and adaptable visual system capable of evolving in complexity to highlight app categories and features.
Deliver high-quality animations that stand out from competitors while ensuring compatibility across all operating systems and device ranges.
Their lives are simple—they seek fun to the extreme. When they succeed, they “duplicate,” creating more Pointlings.
They’re everywhere! Behind a sardine can, on a banana, or even playing with a lipstick.
To expand endlessly, just like us striving to earn more points with every scan.
Always looking for excuses to have fun, they thrive on mischief and duplication. Whether it’s a brush or a burger, anything sparks a celebration!
Our heroes follow their own logic, using the “plus” sign both as a pupil/eye and, when needed, as a mouth. This versatile design allows us to express a wide range of emotions while keeping their look simple and unique.
When a Pointling experiences extreme fun, it duplicates, creating new Pointlings. Like a cell in mitosis, this moment of “duplication” becomes a visually engaging and dynamic event.
The challenge was to design unique characters capable of expressing emotions while being easy to reproduce and animate across all mobile devices. To achieve this, we developed a character system based on simple geometries, minimizing vector complexity. This approach ensures technical efficiency while maintaining a joyful and vibrant personality.
To ensure flexibility, we’ve designed animations to work seamlessly across different aspect ratios. The 4:3 area serves as a safe zone, keeping the main action focused and intact regardless of the format.
The pointlings thrive on fun, pushing their curiosity to the max. In each celebration, they interact with each other or objects to amplify the excitement, duplicating themselves when successful. To distinguish categories, we enhance visual complexity with background elements, dynamic camera movements, and increasingly playful pranks and adventures.
We’ll see 1 – 2 pointlings doing some mischief.
We’ll see 5 – 6 pointlings having fun in many ways. We start to see 3 different colors in celebrations.
We’ll see 7 to 10 pointlings having fun in a huge way. A full variety of colors will be used.
We’ll see a enormous chain reaction where pointlings are everywhere. The entire color spectrum will be used.
Features are a limitless source of ideas, making the process both exciting and complex. In our initial brainstorming, we gathered as much input as possible from the client and explored how our characters could integrate features like gaming mechanics, interactive animations, user experiences, and real-world events tied to user profiles. This led to the development of three key app features.
A basic game logic prize reward to the user with a spinoff machine.
Here the users are rewarded if they beat their own monthly points. That is why the celebrations at the beginning break the fourth wall to celebrate the user for having achieved it.
Celebrations linked to all kind of holidays in the year schedule.
We began with a concept of a human couple competing to capture Pointlings. This evolved into small characters that transformed through interactions with everyday objects found in receipts. Finally, we refined their design to achieve the perfect balance of complexity and charisma, resulting in the lovable Pointlings.
Fetch
Psyop
BUDA.tv
Ignacio Godoy
Dalmiro Buigues, Martin Dasnoy
Martin Dasnoy, Dalmiro Buigues
Dalmiro Buigues, Martin Dasnoy
Dalmiro Buigues
Fernando Carmona
Fernando Carmona
Facundo Capece
Celebrations: Club Camping – Mariano Russo – Ana Sieglitz
Seasonal: Crinimo – Cristian Morales, Erick Ureña, Freddy Rojas, Barbara Ghirello, Patricio Molina
Seasonal, Personal Record: Bonkers Animation – Julián Castro, Alida Pereyra Memé Candia, Diego Frachia, Luis “Gyfu” Vallejos, Julián Castro, Melisa Pereyra, Verónica Olivares
Daily Rewards, Fetch Seesaw: Rudo Company – Ailin Melillan, Ezequiel Torres, Mariano Fernandez, Daniela Donato, Emanuel Gimenez, Mercedes De Santis
Extra Animation: Buda.tv – Martin Dasnoy, Dalmiro Buigues.